;METADATA=(Diff=true, UseCommands=true)
[/Script/GameplayTags.GameplayTagsSettings]
ImportTagsFromConfig=True
WarnOnInvalidTags=True
ClearInvalidTags=False
AllowEditorTagUnloading=True
AllowGameTagUnloading=False
FastReplication=False
bDynamicReplication=False
InvalidTagCharacters="\"\',"
NumBitsForContainerSize=6
NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="ability.basicattack",DevComment="Ability Tag assigned to basic attack abilities")
+GameplayTagList=(Tag="ability.combo.change",DevComment="")
+GameplayTagList=(Tag="ability.combo.change.combo01",DevComment="")
+GameplayTagList=(Tag="ability.combo.change.combo02",DevComment="")
+GameplayTagList=(Tag="ability.combo.change.combo03",DevComment="")
+GameplayTagList=(Tag="ability.combo.change.combo04",DevComment="")
+GameplayTagList=(Tag="ability.combo.change.end",DevComment="")
+GameplayTagList=(Tag="ability.combo.damage",DevComment="")
+GameplayTagList=(Tag="GameplayCue.cameraShake",DevComment="")
+GameplayTagList=(Tag="GameplayCue.hit.crunch.punch",DevComment="")
+GameplayTagList=(Tag="GameplayCue.hit.reaction",DevComment="")
+GameplayTagList=(Tag="stats.dead",DevComment="")

