Add animation Montage triggered through ability to play different Montage Sections.
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@@ -1,4 +1,5 @@
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/GameplayTags.GameplayTagsSettings]
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ImportTagsFromConfig=True
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WarnOnInvalidTags=True
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@@ -11,4 +12,10 @@ InvalidTagCharacters="\"\',"
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NumBitsForContainerSize=6
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NetIndexFirstBitSegment=16
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+GameplayTagList=(Tag="ability.basicattack",DevComment="Ability Tag assigned to basic attack abilities")
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+GameplayTagList=(Tag="ability.combo.change",DevComment="")
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+GameplayTagList=(Tag="ability.combo.change.combo01",DevComment="")
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+GameplayTagList=(Tag="ability.combo.change.combo02",DevComment="")
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+GameplayTagList=(Tag="ability.combo.change.combo03",DevComment="")
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+GameplayTagList=(Tag="ability.combo.change.combo04",DevComment="")
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+GameplayTagList=(Tag="ability.combo.change.end",DevComment="")
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