removed unused methods(BeginPlay, Tick) and added rider plugin

This commit is contained in:
Caleb Buhungiro
2025-07-05 15:04:21 +08:00
parent a98fd4b2a7
commit 58a7fc2f55
416 changed files with 64917 additions and 16 deletions

View File

@@ -0,0 +1,25 @@
#pragma once
#include "Delegates/Delegate.h"
namespace JetBrains
{
namespace EditorPlugin
{
class BlueprintReference;
}
}
struct FAssetData;
class FMessageEndpoint;
class UBlueprint;
class RIDERBLUEPRINT_API BluePrintProvider {
public:
static void AddAsset(FAssetData const& AssetData);
static bool IsBlueprint(FString const& pathName);
static void OpenBlueprint(JetBrains::EditorPlugin::BlueprintReference const& path, TSharedPtr<FMessageEndpoint, ESPMode::ThreadSafe> const& messageEndpoint);
};

View File

@@ -0,0 +1,26 @@
#pragma once
#include "lifetime/LifetimeDefinition.h"
#include "Logging/LogMacros.h"
#include "Logging/LogVerbosity.h"
#include "MessageEndpoint.h"
#include "Modules/ModuleInterface.h"
#include "Templates/SharedPointer.h"
DECLARE_LOG_CATEGORY_EXTERN(FLogRiderBlueprintModule, Log, All);
class FRiderBlueprintModule : public IModuleInterface
{
public:
FRiderBlueprintModule() = default;
virtual ~FRiderBlueprintModule() override = default;
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual bool SupportsDynamicReloading() override { return true; };
private:
TSharedPtr<FMessageEndpoint, ESPMode::ThreadSafe> MessageEndpoint;
rd::LifetimeDefinition ModuleLifetimeDef;
};