removed unused methods(BeginPlay, Tick) and added rider plugin

This commit is contained in:
Caleb Buhungiro
2025-07-05 15:04:21 +08:00
parent a98fd4b2a7
commit 58a7fc2f55
416 changed files with 64917 additions and 16 deletions

View File

@@ -0,0 +1,35 @@
using UnrealBuildTool;
public class RiderBlueprint : ModuleRules
{
public RiderBlueprint(ReadOnlyTargetRules Target) : base(Target)
{
#if UE_4_22_OR_LATER
PCHUsage = PCHUsageMode.NoPCHs;
#else
PCHUsage = PCHUsageMode.NoSharedPCHs;
#endif
bUseRTTI = true;
#if UE_5_2_OR_LATER
bDisableStaticAnalysis = true;
#endif
PublicDependencyModuleNames.Add("RD");
PrivateDependencyModuleNames.AddRange(new []
{
"Core",
"SlateCore",
"RiderLink",
"Slate",
"AssetRegistry",
"MessagingCommon",
"UnrealEd",
"UnrealEdMessages",
"Engine",
"CoreUObject"
});
}
}