added GameplayTags for blocking montage trigger while playing montage

this is temporary and we will be moving to defining these from c++
This commit is contained in:
Caleb Buhungiro
2025-06-27 18:13:20 +08:00
parent be8d14b481
commit 7619ea2bec
2 changed files with 16 additions and 2 deletions

View File

@@ -0,0 +1,14 @@
;METADATA=(Diff=true, UseCommands=true)
[/Script/GameplayTags.GameplayTagsSettings]
ImportTagsFromConfig=True
WarnOnInvalidTags=True
ClearInvalidTags=False
AllowEditorTagUnloading=True
AllowGameTagUnloading=False
FastReplication=False
bDynamicReplication=False
InvalidTagCharacters="\"\',"
NumBitsForContainerSize=6
NetIndexFirstBitSegment=16
+GameplayTagList=(Tag="ability.basicattack",DevComment="")