added GameplayTags for blocking montage trigger while playing montage
this is temporary and we will be moving to defining these from c++
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14
Config/DefaultGameplayTags.ini
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14
Config/DefaultGameplayTags.ini
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@@ -0,0 +1,14 @@
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/GameplayTags.GameplayTagsSettings]
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ImportTagsFromConfig=True
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WarnOnInvalidTags=True
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ClearInvalidTags=False
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AllowEditorTagUnloading=True
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AllowGameTagUnloading=False
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FastReplication=False
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bDynamicReplication=False
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InvalidTagCharacters="\"\',"
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NumBitsForContainerSize=6
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NetIndexFirstBitSegment=16
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+GameplayTagList=(Tag="ability.basicattack",DevComment="")
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