completed attack combo with GameplayEffects and GameplayCues
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@@ -1,5 +1,4 @@
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/GameplayTags.GameplayTagsSettings]
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ImportTagsFromConfig=True
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WarnOnInvalidTags=True
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@@ -18,4 +17,8 @@ NetIndexFirstBitSegment=16
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+GameplayTagList=(Tag="ability.combo.change.combo03",DevComment="")
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+GameplayTagList=(Tag="ability.combo.change.combo04",DevComment="")
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+GameplayTagList=(Tag="ability.combo.change.end",DevComment="")
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+GameplayTagList=(Tag="ability.combo.damage",DevComment="")
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+GameplayTagList=(Tag="GameplayCue.cameraShake",DevComment="")
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+GameplayTagList=(Tag="GameplayCue.hit.crunch.punch",DevComment="")
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+GameplayTagList=(Tag="GameplayCue.hit.reaction",DevComment="")
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