Added Crunch and Finished Animation with Foot IK

This commit is contained in:
Caleb Buhungiro
2025-06-17 19:29:52 +08:00
parent b638fe466c
commit 9a6a072b5a
1601 changed files with 5127 additions and 1 deletions

View File

@@ -0,0 +1,29 @@
// Multiplayer By Caleb
#include "Crunch/Public/Character/CCharacter.h"
// Sets default values
ACCharacter::ACCharacter()
{
PrimaryActorTick.bCanEverTick = true;
GetMesh()->SetCollisionEnabled(ECollisionEnabled::NoCollision);
}
void ACCharacter::BeginPlay()
{
Super::BeginPlay();
}
void ACCharacter::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
void ACCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
}