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0e12b3d0c3e8ba3104ef2d1991ad2885ec5b2ec6
Crunch/Content
History
Caleb Buhungiro 0e12b3d0c3 Add animation Montage triggered through ability to play different Montage Sections.
2025-07-09 14:11:30 +08:00
..
__ExternalActors__/TempLevel
Add animation Montage triggered through ability to play different Montage Sections.
2025-07-09 14:11:30 +08:00
__ExternalObjects__/TempLevel
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
Characters/Crunch
Add animation Montage triggered through ability to play different Montage Sections.
2025-07-09 14:11:30 +08:00
Framework
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
GameplayAbilities/GameplayEffects
Added Gameplay Abilities(Health, MaxHealth, Mana, MaxMana)
2025-06-17 22:30:27 +08:00
Input
added abilitInputID action handling
2025-07-05 21:51:01 +08:00
ParagonCrunch
added blend by bone and blend by bool in animBP to the attack montage
2025-06-27 19:02:25 +08:00
Player
added abilitInputID action handling
2025-07-05 21:51:01 +08:00
Widgets/Gameplay
added Health and Mana widgets and visibility based on player distance
2025-06-27 15:36:48 +08:00
TempLevel_HLOD0_Instancing.uasset
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
TempLevel.umap
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
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