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7619ea2bec196523098e60021379740e9813f6ce
Crunch/Content
History
Caleb Buhungiro 7619ea2bec added GameplayTags for blocking montage trigger while playing montage
this is temporary and we will be moving to defining these from c++
2025-06-27 18:13:20 +08:00
..
__ExternalActors__/TempLevel
added Health and Mana widgets and visibility based on player distance
2025-06-27 15:36:48 +08:00
__ExternalObjects__/TempLevel
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
Characters/Crunch
added GameplayTags for blocking montage trigger while playing montage
2025-06-27 18:13:20 +08:00
Framework
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
GameplayAbilities/GameplayEffects
Added Gameplay Abilities(Health, MaxHealth, Mana, MaxMana)
2025-06-17 22:30:27 +08:00
Input
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
ParagonCrunch
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
Player
added playing animMontage from AbilitySystemComponent
2025-06-27 17:27:20 +08:00
Widgets/Gameplay
added Health and Mana widgets and visibility based on player distance
2025-06-27 15:36:48 +08:00
TempLevel_HLOD0_Instancing.uasset
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
TempLevel.umap
Added Crunch and Finished Animation with Foot IK
2025-06-17 19:29:52 +08:00
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