Files
Crunch/Source/Crunch/Public/Widgets/GameplayWidget.h
2025-06-27 14:34:25 +08:00

30 lines
558 B
C++

// Multiplayer By Caleb
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "GameplayWidget.generated.h"
class UAbilitySystemComponent;
class UValueGauge;
/**
*
*/
UCLASS()
class CRUNCH_API UGameplayWidget : public UUserWidget
{
GENERATED_BODY()
public:
virtual void NativeConstruct() override;
private:
UPROPERTY(meta=(BindWidget))
TObjectPtr<UValueGauge> HealthBar;
UPROPERTY(meta=(BindWidget))
TObjectPtr<UValueGauge> ManaBar;
UPROPERTY()
TObjectPtr<UAbilitySystemComponent> OwnerAbilitySystemComponent;
};