Commit Graph

10 Commits

Author SHA1 Message Date
Caleb Buhungiro
40d5962dc0 finetune ragdoll physics 2025-09-13 12:59:34 +08:00
Caleb Buhungiro
cddfd8175c play death animation 2025-09-12 22:54:24 +08:00
Caleb Buhungiro
82fbcc72c4 completed attack combo with GameplayEffects and GameplayCues 2025-07-09 22:55:17 +08:00
Caleb Buhungiro
0e12b3d0c3 Add animation Montage triggered through ability to play different Montage Sections. 2025-07-09 14:11:30 +08:00
Caleb Buhungiro
659e94c752 added abilitInputID action handling 2025-07-05 21:51:01 +08:00
Caleb Buhungiro
a98fd4b2a7 added blend by bone and blend by bool in animBP to the attack montage 2025-06-27 19:02:25 +08:00
Caleb Buhungiro
7619ea2bec added GameplayTags for blocking montage trigger while playing montage
this is temporary and we will be moving to defining these from c++
2025-06-27 18:13:20 +08:00
Caleb Buhungiro
be8d14b481 added playing animMontage from AbilitySystemComponent 2025-06-27 17:27:20 +08:00
Caleb Buhungiro
6d8fc727d2 Added Gameplay Abilities(Health, MaxHealth, Mana, MaxMana) 2025-06-17 22:30:27 +08:00
Caleb Buhungiro
9a6a072b5a Added Crunch and Finished Animation with Foot IK 2025-06-17 19:29:52 +08:00