Caleb Buhungiro
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7619ea2bec
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added GameplayTags for blocking montage trigger while playing montage
this is temporary and we will be moving to defining these from c++
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2025-06-27 18:13:20 +08:00 |
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Caleb Buhungiro
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be8d14b481
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added playing animMontage from AbilitySystemComponent
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2025-06-27 17:27:20 +08:00 |
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Caleb Buhungiro
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05e06a57be
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added Health and Mana widgets and visibility based on player distance
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2025-06-27 15:36:48 +08:00 |
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Caleb Buhungiro
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c47347e635
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add values to the UI Widgets for Health and Mana Attributes
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2025-06-27 14:34:25 +08:00 |
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Caleb Buhungiro
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3087d07dfc
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change pointers to use TObjectPtr
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2025-06-25 16:06:54 +08:00 |
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Caleb Buhungiro
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8763e041ba
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moved GamePlayAttribute fields(health, mana,...) next to ATTRIBUTE_ACCESSORS
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2025-06-23 13:24:42 +08:00 |
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Caleb Buhungiro
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638b7c34fa
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added ValueGauge.cpp Widget
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2025-06-23 12:28:21 +08:00 |
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Caleb Buhungiro
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b8475c7ba1
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some small changes
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2025-06-19 10:19:34 +08:00 |
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Caleb Buhungiro
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accf4cce15
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remove unused code and comments
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2025-06-18 17:48:06 +08:00 |
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Caleb Buhungiro
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6d8fc727d2
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Added Gameplay Abilities(Health, MaxHealth, Mana, MaxMana)
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2025-06-17 22:30:27 +08:00 |
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Caleb Buhungiro
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9a6a072b5a
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Added Crunch and Finished Animation with Foot IK
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2025-06-17 19:29:52 +08:00 |
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Caleb Buhungiro
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b638fe466c
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updated .gitignore
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2025-06-16 18:01:01 +08:00 |
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Caleb Buhungiro
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8b1e111dcd
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Initial commit
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2025-06-16 17:56:49 +08:00 |
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